Deal 4
 
 
 
♠ 9 7 3
K J 8 2
A 8 4
♣ K 10 3
 
 WEST  NORTH  EAST  SOUTH
1
pass3pass4
passpasspass

South is to play 4. West leads the J.

Make a Plan, then click NEXT .
   
  ♠ 8 6 5
A Q 9 7 3
K 6
♣ A J 5
 

 
Deal 4
 
4
OL: J
♠ 9 7 3
K J 8 2
A 8 4
♣ K 10 3
  With three unavoidable ♠ losers you cannot afford to lose a ♣. So you either have to guess the location of the ♣Q or (DRUMROLL) pull off an elimination play!
Win the K, then pull trumps, it takes two rounds.

Click NEXT .
   
  ♠ 8 6 5
A Q 9 7 3
K 6
♣ A J 5
 

 
Deal 4
 
4
OL: J
♠ 9 7 3
J 8
A 8
♣ K 10 3
  With three unavoidable ♠ losers you cannot afford to lose a ♣. So you either have to guess the location of the ♣Q or (DRUMROLL) pull off an elimination play!
Win the K, then pull trumps, it takes two rounds.


Next you eliminate the s by playing A then ruffing the 8.

Click NEXT .
   
  ♠ 8 6 5
Q 9 7
6
♣ A J 5
 

 
Deal 4
 
4
OL: J
♠ 9 7 3
J 8
 
♣ K 10 3
  With three unavoidable ♠ losers you cannot afford to lose a ♣. So you either have to guess the location of the ♣Q or (DRUMROLL) pull off an elimination play!
Win the K, then pull trumps, it takes two rounds.

Next you eliminate the s by playing A then ruffing the 8.


Execute the throw-in by leading a ♠.

Click NEXT .
   
  ♠ 8 6 5
Q 9
 
♣ A J 5
 

 
Deal 4
 
4
OL: J
♠ 9 7
J 8
 
♣ K 10 3
  With three unavoidable ♠ losers you cannot afford to lose a ♣. So you either have to guess the location of the ♣Q or (DRUMROLL) pull off an elimination play!
Win the K, then pull trumps, it takes two rounds.

Next you eliminate the s by playing A then ruffing the 8.

Execute the throw-in by leading a ♠.


The defense is in with a ♠ and they are welcome to take two more ♠s. But then they will to have to play a ♠ or a , giving you a ruff-sluff, or else lead a ♣ which finds the ♣Q for you.

Click NEXT to see the full deal.
   
  ♠ 8 6
Q 9
 
♣ A J 5
 

 
Deal 4
 
4
OL: J
♠ 9 7 3
K J 8 2
A 8 4
♣ K 10 3
  Using elimination plays makes you a better player. But in Bridge, no matter how skillful you are, there will always be a luck factor.

Here you were lucky the defense didn't start by taking their three ♠s. If they had, you would not have been able to pull off the throw-in, and would have had to try your luck with guessing who had the ♣Q.

 Deal 5 
♠ K J 4
10 5
J 10 9 6 2
♣ Q 7 4
♠ A Q 10 2
6 4
Q 7 5
♣ 9 8 6 2
  ♠ 8 6 5
A Q 9 7 3
K 6
♣ A J 5