Deal 9 |
♠ Q 9 4 ♥ A J 6 3 ♦ A 7 2 ♣ K 6 4 |
South is to play 4♥. West leads the ♦Q. Make a Plan, then click NEXT . |
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♠ K 10 2 ♥ K Q 9 8 2 ♦ 8 5 4 ♣ A 3 |
Deal 9 4♥ OL: ♦Q |
♠ Q 9 4 ♥ A J 6 3 ♦ A 7 2 ♣ K 6 4 |
You have two ♦ losers that you can't escape, as well as the ♠A.
So you must arrange your play so you don't lose a trick to the ♠J. That could mean
you will finesse one defender for that card, but it would be a lot better if you could make the defense
play ♠s first.
There is no reason to hold up so take your ♦A and pull trumps, East showing up with three of them. Click NEXT . |
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♠ K 10 2 ♥ K Q 9 8 2 ♦ 8 5 4 ♣ A 3 |
Deal 9 4♥ OL: ♦Q |
♠ Q 9 4 ♥ J ♦ 7 2 ♣ K 6 4 |
You have two ♦ losers that you can't escape, as well as the ♠A.
So you must arrange your play so you don't lose a trick to the ♠J. That could mean
you will finesse one defender for that card, but it would be a lot better if you could make the defense
play ♠s first.
There is no reason to hold up so take your ♦A and pull trumps, East showing up with three of them. Now eliminate ♣s by playing ♣A, ♣K, and ruffing a ♣. Click NEXT . |
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♠ K 10 2 ♥ 9 8 ♦ 8 5 ♣ A 3 |
Deal 9 4♥ OL: ♦Q |
♠ Q 9 4 ♥ J ♦ 7 2 ♣ |
You have two ♦ losers that you can't escape, as well as the ♠A.
So you must arrange your play so you don't lose a trick to the ♠J. That could mean
you will finesse one defender for that card, but it would be a lot better if you could make the defense
play ♠s first.
There is no reason to hold up so take your ♦A and pull trumps, East showing up with three of them. Now eliminate ♣s by playing ♣A, ♣K, and ruffing a ♣. The stage is now set for the throw-in. Be SURE to lead a ♦ for the throw-in, not a ♠. Click NEXT . |
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♠ K 10 2 ♥ 9 ♦ 8 5 ♣ |
Deal 9 4♥ OL: ♦Q |
♠ Q 9 4 ♥ J ♦ 7 ♣ |
You have two ♦ losers that you can't escape, as well as the ♠A.
So you must arrange your play so you don't lose a trick to the ♠J. That could mean
you will finesse one defender for that card, but it would be a lot better if you could make the defense
play ♠s first.
There is no reason to hold up so take your ♦A and pull trumps, East showing up with three of them. Now eliminate ♣s by playing ♣A, ♣K, and ruffing a ♣. The stage is now set for the throw-in. Be SURE to lead a ♦ for the throw-in, not a ♠. The defense will win the ♦ and can then take another ♦ trick if they like. But then they will have to play a ♠ (or give you a ruff-sluff). And as long as they start the ♠s you are assured that you will lose only one ♠ trick, the ♠A. Click NEXT for the complete deal. |
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♠ K 10 2 ♥ 9 ♦ 8 ♣ |
Deal 9 4♥ OL: ♦Q |
♠ Q 9 4 ♥ A J 6 3 ♦ A 7 2 ♣ K 6 4 |
Assume West is on lead for the first ♠ play.
If he leads the ♠A it sets up both the ♠K and ♠Q so you only have one ♠ loser. If he leads low you also play low from dummy and East must play the ♠J to prevent you getting a trick with the ♠10. Again you only lose one ♠. If East makes the first play by leading a low ♠ you play low from your hand. West must go up with the ♠A to stop you from getting a trick with dummy's ♠9. Then your ♠K and ♠Q will win two tricks. Deal 10 |
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♠ A 8 6 3 ♥ 7 ♦ Q J 10 6 ♣ J 10 7 2 |
♠ J 7 5 ♥ 10 5 4 ♦ K 9 3 ♣ Q 9 8 5 |
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♠ K 10 2 ♥ K Q 9 8 2 ♦ 8 5 4 ♣ A 3 |